Wondering whether the OSRS cannon is worth it? For most main accounts training Slayer, the Dwarf multicannon is worth the cost. It can shorten task times, provide passive Ranged XP, and make tasks such as Kalphites, Dagannoths, and Suqahs much faster. The main drawback is the ongoing cost. The cannon costs 750,000 gp, and steel cannonballs can quickly drain your bank.
Your choice depends on your goals and budget. Cannoning is usually a strong Slayer upgrade, but it can reduce your profit compared with slower methods, provides limited Ranged XP per damage, and cannot be used everywhere. If you are an Ironman or short on cash, weigh the faster task times against the resources and effort needed to obtain cannonballs.
Key Takeaways
- For most main accounts focused on fast Slayer experience, the Dwarf multicannon is worth the investment, especially on multi-target tasks such as Dagannoths, Kalphites, Bloodvelds, Suqahs, and Smoke Devils.
- Budget for both the 750,000 gp cannon and substantial ongoing ammunition costs; cannonballs can cost roughly 1.44–1.8 million gp per hour at heavy usage and may reduce task profit.
- Use the cannon selectively rather than on every assignment—prioritize tasks where multiple monsters are within range and the time saved clearly outweighs the cannonball expense.
- Ironmen and cash-poor players should be more conservative, weighing cannonball production or purchase costs against faster Slayer progress and considering melee, safespotting, or cheaper Ranged methods when appropriate.
Introduction To OSRS Cannon Value
Whether an OSRS cannon is worth using depends on how much you value faster Slayer tasks. The Dwarf multicannon can speed up multi-target tasks such as Dagannoths, Kalphites, and Smoke Devils. It also provides passive Ranged XP while you attack with another weapon. You need about 750,000 gp for the cannon, plus a steady supply of cannonballs for each task. This upfront cost and ongoing ammunition expense can be significant if your cash supply is limited.
Cannoning also has an opportunity cost. Faster tasks can mean less profit from drops and more money spent on cannonballs. For example, using a cannon on a low-profit task may improve your Slayer XP per hour but leave you with much less gp than a slower setup. Main accounts with enough cash often accept this trade because faster tasks help them reach important Slayer levels sooner. Ironmen need to think more carefully about steel bars, cannonball production, and whether the saved time is worth using limited resources.
Your account type, Slayer goal, available cash, and task list should determine whether you buy and use a cannon. If you want fast Slayer experience and can afford the ammunition, the cannon is one of the strongest upgrades available. If you are short on cash or focused on maximizing task profit, save cannonballs for high-value or especially slow tasks. There is no single answer to whether an OSRS cannon is worth it. The best choice depends on the tasks you receive and your Slayer goals.
OSRS Cannon Costs And Experience

The Dwarf multicannon costs about 750,000 gp for the full set, making it a major first investment for Slayer. You also need steel cannonballs, which usually cost around 240 to 300 gp each. Busy tasks can use up to 6,000 cannonballs per hour, putting the ammunition cost at roughly 1.44 million to 1.8 million gp per hour at the highest usage rate. For a main account, faster kills and shorter task times can justify this expense, especially on tasks such as Kalphites, Dagannoths, and Smoke Devils.
The cannon can hit for up to 30 damage, but it awards only 2 Ranged XP per damage dealt and gives no Hitpoints XP. This makes it useful for speeding up Slayer tasks and adding passive Ranged training while you use melee. However, it is not an efficient replacement for dedicated Ranged training. The cannon also needs to be repaired after roughly 25 minutes of use, so bring the required repair items or plan a quick trip between tasks.
Whether the cannon is worth using depends on your cash flow and goals. If you want faster Slayer XP and can afford the cannonballs, the time saved often matters more than the ammunition cost, especially when you are chasing points or completing profitable tasks quickly. If you are short on cash, cannoning every task can drain your bank faster than slower methods. Save it for tasks where the extra kills per hour provide a clear benefit. Ironmen should be more selective because every steel bar and cannonball takes time to obtain.
Cannon Slayer Tasks And Profit
For most main accounts, the OSRS cannon is worth using on multi-target Slayer tasks where placement is allowed. Dagannoths at the Lighthouse, Kalphites in the Kalphite Slayer Dungeon, and suitable Bloodveld locations can become much faster when several monsters are within the cannon’s firing range. Smoke Devil tasks can also benefit from good positioning and prayer protection. You spend cannonballs every few seconds, but the saved time can be more valuable than the ammunition cost if you are working toward faster Slayer levels.
Profit depends on the task and your setup, so do not assume that every cannon task makes money. Dagannoths can provide useful alchable drops and seeds, while Kalphites may offer weaker loot that does not fully cover your cannonballs, food, and other supplies. Bloodveld and Smoke Devil tasks can still be worthwhile because faster kills increase your kills per hour and help you reach better tasks sooner, even if your profit per hour drops. Compare the task’s expected loot with your cannonball usage, then decide whether the extra Slayer XP and saved time justify the cost.
Cannoning is easiest to justify when you have steady cash flow and care more about efficient Slayer than maximum profit. It is less attractive if you are short on cash, saving for expensive gear, or training with the cheapest possible method. Ironmen must weigh cannonball production time especially carefully. Bring the Dwarf multicannon, a Slayer helm or mask, enough cannonballs, and gear that keeps your defense and prayer needs manageable. If a task has poor loot and only a small speed increase, skip the cannon and save your ammunition for better multi-target tasks.
Main Accounts Ironmen And Alternatives

For a wealthy main account, the OSRS cannon is usually worth using because faster Slayer tasks can matter more than the ammunition cost. You can use it on tasks such as Kalphites, Dagannoths, Bloodvelds, and Suqahs to speed up kills while gaining passive Ranged XP. It can also make slow or crowded tasks more manageable, especially when your main goal is reaching higher Slayer levels quickly. The 750,000 gp purchase price is only part of the cost because you will continue spending money on cannonballs. If faster experience and shorter tasks are your priorities, that ongoing expense is often a fair trade.
Cash-poor players should compare the cannonball bill with the time saved before loading the cannon. Melee training, safespotting with a bow, or using cheaper Ranged ammunition may be better when you are trying to protect your cash stack. Cannoning a low-profit task can provide faster experience but turn an otherwise profitable assignment into a loss. You can still bring the cannon for difficult tasks or assignments with many monsters, then use melee or another inexpensive method when the time saved is small. This approach helps you decide whether the OSRS cannon is worth using for your current budget instead of treating it as the best choice for every task.
Ironmen face a different calculation because cannonballs must come from drops, limited shop supplies, or steel bars. Smithing your own supply takes time and resources, so the cannon may save Slayer hours while costing mining, Smithing, or resource-gathering time instead of gp. It is often most useful for slow tasks where the cannon hits several monsters, such as Kalphites or Dagannoths. It is less attractive when you can kill targets quickly with melee. Save cannonballs for tasks that genuinely improve your training speed, and use melee, safespotting, or cheaper Ranged methods when making more ammunition takes longer than the cannon saves.
Final OSRS Cannon Worth It Verdict
For most main accounts, the OSRS cannon is worth buying if your main goal is faster Slayer experience. The Dwarf multicannon costs 750,000 gp from Nulodion, and cannonballs add an ongoing expense, but faster tasks can make the cost worthwhile. You can use it on tasks such as Dagannoths, Kalphites, and Bloodvelds where several enemies are close together, while gaining some passive Ranged XP during combat. It is especially useful when you value finishing tasks quickly more than keeping every task profitable.
Ironmen should treat the cannon as a conditional upgrade rather than an automatic purchase. Making or collecting cannonballs takes time, and those supplies may be more valuable for specific Slayer tasks or future goals. Cannoning can still help when you need faster kills, want extra Ranged XP, or are working through a large task. However, slower methods may be better when supply efficiency matters most. Skip the cannon on tasks where you cannot place it, enemies are spread out, or the ammunition cost adds little speed.
Your Slayer goals should determine whether the ongoing cannonball cost is justified. Use the cannon when faster experience, quicker task completion, or passive Ranged training supports your next milestone. Skip it when you are short on cash or want the cheapest possible XP. It also makes sense to save cannonballs for crowded multi-target tasks instead of firing them at slow, single-target enemies. Overall, the OSRS cannon is usually a strong investment for a main account focused on efficient Slayer, but it is a luxury for players whose current priority is saving money or supplies.
When the OSRS Cannon Pays Off
For most main accounts, the OSRS cannon is worth using when faster Slayer experience matters more than maximum profit. The 750,000 gp purchase price is a significant starting cost, and cannonballs add an ongoing expense. However, tasks such as Dagannoths, Kalphites, and Smoke Devils can become much faster with good placement. You also gain passive Ranged XP while using melee or another weapon, although cannon damage gives less Ranged XP than regular attacks. If you are short on cash or want the cheapest possible Slayer XP, saving cannonballs for high-value tasks may be the better choice.
Your best approach is to use the Dwarf multicannon selectively instead of firing it on every task. Main accounts can usually justify the cost through saved time, while Ironmen need to weigh the steel bars, coal, and time required to make cannonballs. Check your task’s expected loot, cannonball usage, and available setup before deciding, since some tasks lose too much profit when cannoned. Before using any shortcuts, understand the risks and keep your Slayer progress safe.

